Human-centered graphic, digital, web, and user experience solutions

Skills
DESIGN: Illustration • Logo and Icon Design • Concept Presentations • Adobe CC • Sketch • Figma • Design System Creation • Keynote/Powerpoint • Style guides and patterns
PROTOTYPE: Hand and Digital Storyboarding • Lo and Hi-Res Wire-framing • InVision • Zeplin • Axure • Figma • Adobe XD • Interactive click-thru with HTML and CSS
RESEARCH: Client and Stakeholder Data Gathering • Sprint Zero Envisioning Processes • User Interviews • Persona Creation
PRODUCTION: Hand-off Work-shopping • Developer Hand-off• Self-Starter • Production Troubleshooter • Team Attitude

Experience
Lead UX Designer, Turnberry — 2021–2023: Project lead on internal projects for a major life sciences client. Designed UI and oversaw UX for client SDK process, internal web sites, and patient/doctor website. Found common ground between modern UX trends and developer capabilities working within timelines to meet quarterly launches and boost the quality of the client’s internal and external sites.
UX/UI Designer, Anexinet - 2015–2021: Worked closely with stakeholders, project managers, and developers to create mobile, web, mobile, and SAAS projects for various clients. Helped outline design to developer hand-off policy. Trained front-end developers in proper HTML/CSS coding. Wire framed, prototyped, and presented concepts to clients, and created iterations based on feedback, finally Presenting final designs to development. Helped clients with envisioning and design sprints to begin the design phase of projects. Tutored junior staff in current trends, and software and contributed to monthly learning sessions.
Lead UX Designer, The American College - 2014–2015: Lead internal stakeholders to envision and wire-frame a new online educational website for college. Created and iterated prototypes based on feedback from multiple stakeholders and presented them to development. Aided developers in front-end HTML/CSS and Drupal coding.
Art Director/Director of UX, Briancom - 2007–2014: Created and presented design concepts based on envisioning client meeting or sales requirements. Ensured sites stayed current with trends and accessibility requirements. Created front end “click-thrus” in HTML/CSS/Javascript for hand-off to development. Lead a team of creatives and tutored them on their software, web coding and online trends.
Web Designer, Goodway Group - 2002–2007: Created online advertising, email, and website designs for national and regional automotive clients such as GM, Ford, Nissan, and Toyota. Did print work and multimedia work for various mail and trade show materials. Prepped and print-checked assets for vendors. Created web and print prototypes for presentation to clients.
Lead Designer, USi Group - 1996-2002: Created print and multimedia materials for regional automotive clients from New York to Florida. Prepped print work for distribution. Created Online and multimedia advertising files for various media. Approved designs from the art department and tutored junior designers.
Tonefro
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